$100 for GTA 6 would be 'a bridge too far', even for stolen cars

Elliott largely agrees that the same model as before is very likely, pointing out that GTA 5 and Red Dead Redemption 2 didn't see the launch of their online modes until shortly after the main game's release. But he also sees potential in other possibilities:

“While I think we'll see something similar with GTA 6 and its online component, I could also see a world where Rockstar launches them completely separately,” he said. “If they do that, they'll probably be in.” Single-player version” to add some online perks to push players to play online. Another possibility is to have the core story play out in GTA 6 and then add subsequent story content into the online mode – perhaps the best of both worlds.

“As for subscriptions, Rockstar will likely continue with the content set out in GTA+, perhaps adding a battle pass to supplement it.”

5 million per quarter

I've been covering Take-Two's earnings calls for a few years now, and inevitably in my memory they managed to sell five million copies of GTA 5 while also making a ton of GTA money online. It's been over ten years now. It's hard to imagine any other game matching or exceeding that level of success.

But if any game can, it's GTA 6 that doesn't seem to need to bother its players by hiking the price of the base game. Assuming GTA 6's launch costs and plans are roughly the same as GTA 5's, Van Dreunen came up with a response for me through predictions. this is a He was made before December 2023but he also stands now: GTA 6 can and will match or exceed GTA 5's success.

“When GTA 5 launched in 2013, approximately 29% of console gamers (35 million) purchased a copy,” he said. “Assuming similar adoption rates from the expected 130 million console installed base in 2025, GTA 6 will likely sell approximately 38 million copies in its first twelve months at an average selling price of $70 and will generate approximately $2.7 billion through digital and physical channels, consistent with Take-Two's projected 2025 projected earnings. consistent.”

If Gamemakers are hoping and praying for a $100 GTA or even $80, it sounds like they may have to keep dreaming after all.

Rebekah Valentine is a senior reporter at IGN. You can find her posts at bluesky @duckvalentine.bsky.social. Have a story tip? Send it to [email protected].



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