Atomfall developers know it will have an average toy around 25 hours after seeing the consequences
Blog Andrew Joseph 14 Mar , 2025 0

At first glance, you may be misunderstood nuclear power For use in the Fallout Style Game. Maybe, even one Actual Fallout game is set in post-apocalyptic England instead of post-apocalyptic America. Atomfall is first person, it is behind the core (the reason called Atomfall) and has an Alt-History design, just like Fallout is famous for.
Ryan Greene, artistic director of developer Rebellion, fully understands the source of radiation comparisons. Not only that, the development team knew that Atomfall would compare it to the consequences immediately after the disclosure.
“Once you play the game, you realize that it's not the consequence, but yes, we know.”
“And there is one of our owners, Jason Kingsley, who is a loyal aftermath fan, so there will inevitably be some similarities because any survival in the Apocalypse will immediately become a thing. Those guys are good at their jobs. That's cool.”
But Atomfall doesn't like radiation at all. When we report that this is what ING pointed out last August More interesting with the UK influence.
Indeed, Green warns that the radiation comparison is “misleading.”
“Once you've played for a while, you're thinking, oh, that's definitely its own business,” Green said. Green noted that the rebellion wasn't Bethesda that Microsoft owned. The independent British studio behind the Sniper Elite series creates ambitious games with other games relative to their other games, but we're not talking about the Elder Scrolls or the Radiation-sized experience here.
“The reality is, this is this very successful franchise, we are version 1.0,” Green continued. “To compare with those guys…thank you so much…yeah, we appreciate it because that’s a skilled team that’s making these things.”
Green said that ordinary atomic floatation is “probably 25 hours.” However, completionists can stretch “a long way.”
To understand how the game is played, be sure to check it out IGN's latest Atomfall hands-on previewOur Simon Cardy killed everyone in his game.
It turns out that you can complete the entire game and kill everyone, which will cope. Green confirmed: “You can kill anyone or everyone if you choose.” “It's OK. We have multiple finishes on the game, so if you were supposed to work with them, some of them would be closed, but you'll find multiple other routes to finish the game and get the results.”
In the traditional RPG sense, Atomfall has no main or side tasks. Instead, Green explains: “It’s a spider web of connected stories.”
“So even if you cut off one thread, you can usually find another thread that causes you to go back to the overall mystery.”
Instead, you can fall through an atom without killing anyone. At least, Green is “quite sure”. “I've done about nine hours, probably close to half the development speed running speed, no one kills anyone,” he said. “I'm pretty sure you can do it, and there's no gate to kill anyone.”
Wesley is the UK news editor for IGN. Find him on Twitter via @wyp100. You can reach Wesley via [email protected] or secretly visit [email protected].