X-Men Dice Throne is a board game that takes full advantage of its license
Blog Andrew Joseph 19 Mar , 2025 0

Marvel is everywhere these days, so it’s no surprise to see the flooding of heroes and villains represented in various media such as the X-Men’97 Show and Marvel’s rival video games. Even on the desktop side, Marvel saw a durable deal with team-based Word Game codenames and the persistent trading card game Magic: The party’s lasting deal. This spring is here, and there is another Marvel collaboration that includes the X-Men and the fighting game Dice Throne for the dice roll. It's very similar to past versions from my game so far, but the new characters and unique abilities make this new X-Men Run an interesting point for fans looking for other types of superhero desktop experiences.
The new X-Men iteration of the Dice Throne was originally on Kickstarter. So the Kickstarter version and Battle Bast version that can be ordered on its website will have something different than the retail version I was able to use. These differences are mainly in the quality of tokens and game productions, in addition to better organizational improvements (such as storage pallets for each hero). For the retail version, two boxes are available from the four different X-Men showcased. One includes Cyclops, Gambit, Rogue and Jean Gray, while the other includes Iceman, Psylocke, Storm and Wolverine. So when deciding which box to go into, you can blend some fan favorites well anyway. Each character has difficulty ranking from one to six, and can also be seen on the back of the box. Boxes with Wolverine and Storm are best for new players, as neither hero has four more than four. On the other hand, Gambit and Jean Gray Box have both of these two heroes especially when they are six difficult times, so it's better to consider your game group before choosing one or the other.

Since this is ultimately a dice throne, the gameplay is roughly the same, and each player rolls the dice to determine what abilities their character will use against themselves or opponents or allies. Of the eight abilities on the character board, one is usually one defensive and the other passive – along with the other offensive abilities. The center is the ultimate ability, and of course it is difficult to become a game of opportunity. With each character board coming, the dice is a character-specific card card, a dial for tracking resources, and a related character table that adds additional information. It may take some time to understand the abilities of a character and the synergy between each character, but it all depends on the situation where you scroll to decide what it’s turn. Cards can help you manipulate the rolls, but you can also change your opponent's roll if you decide to make the attack weaker or disappear completely. You will take turns rolling the dice and slamming your opponents until their lives reach zero. It's a very simple goal, but how to get there is a strategy to come in.
Since the basic gameplay is very simple, replayability does come from different characters you can choose from. For example, Wolverine's play style is quite easy and he gets angry when it comes to causing damage. Therefore, the more Wolverine attacks, the stronger his attack will be. Then you have characters like Storm that can enhance her abilities, resulting in additional effects. She even has the ability to borrow dice from other players, so like poker, she has a better chance to roll, which is the cost of some offensive ability.
Looking at the very difficult side of the character plot, there is Jean Gray, who swapped back and forth between Dark Phoenix, changing her passive abilities every turn. This means she is drawing many cards and getting a turn of resources, while Jean Gray skips the entire stage but has a higher offensive ability in the next round with Dark Phoenix. Depending on how your opponent affects your game, this can be difficult to balance. Then there is Gambit, another difficult character who will charge the cards for the ability to have an extra impact on future turns. Therefore, tracking the above charging cards and when to use them is another layer of strategy. Each character has its own taste that matches the knowledge of comics, so making the gameplay smooth is a matter of understanding the game style.
The Dice Throne can be played 1V1, but the game suggests other options, such as having strange players or even teams when playing, the King of Freedom on the Mountain. Since players are on one turn at a time, the game can last for a long time if the player is not comfortable enough, playing 1v1 is a great way to get your feet wet before attending a large party. If you have experience in trading card games like Magic: Party, then the dice throne is actually easy to pick up. These cards are very similar to other TCGs except to determine which features to use dice rolls. For example, there is a specific turn sequence such as maintenance phase, income phase, main phase and dice roll phase, and different times when cards can be used at any one stage.
I've seen the dice throne before, but whenever I find myself in the board game section of the store, I never really think about it a lot. Sure, the dice roll game can be fun, but people will be attracted to any genre or genre of games they like. As a fan of Marvel Universe and superheroes, this iteration of the dice throne really made me look around. If you like Marvel characters and want a fun new board game to add to the library, the X-Men Dice Throne does go on board game night (especially when your friends like characters and worlds too).