Astro Bot Director advocates making small games, arguing about quality rather than quantity
Blog Andrew Joseph 25 Mar , 2025 0

The developers behind Astro Bot have provided a manual for all new employees with the following phrase: “We aim for quality, not quantity.” Asobi Studio team director Nicolas Doucet showed off the slogan at a game developer conference last week, where he argued: “It's possible to do a small game.”
GameDeveloper Report Doucet shares how this approach helps Asobi thrive with Astro Bot, Astro Bot is GamesPot's Best Games of 2024. In addition, 3D platform machines have accumulated GDC nominations and awards and Dice Award. “The prospect of the game you can actually complete is a very, very positive argument (for the mini-games),” Dusset said. “That means the game can be 12 hours, but if it’s already eight hours and eight hours are great – we settle down to achieve consistent quality.”
Astro Bot Ape Escape Level Game Play
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Following the “less IS” approach, helping the Asobi team stop Astro Bot from angering in various ways. For example, Doucet reportedly told listeners that the narrative of the game was less than 5,000 words and movies in about 12 and a half minutes. This means that players are controlled 98% of the time in Astro Bot.
Making smaller games can also help with the developer's budget. Earlier this year Andy Gavin, co-founder of Naughty Dog, says big budget game today Cost 30-500 million US dollars. This leads people to like Former Playstation Boss Shawn Layden says AAA game development is unsustainable.
last month, Astro Bot gets PS5 Pro support and five new levels It is launched every week this month and ends with armored irons on March 13. For more information, check out Gamespot's Astro Bot Review.