Former developer says Dishonored 2 saved Arkane, even though it cost more to make than Skyrim and struggled to sell
Blog Andrew Joseph 25 Jan , 2025 0
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Dishonored 2 cost more to make than the legendary role-playing game and its Bethesda counterpart The Elder Scrolls V: Skyrim, and struggled to sell, but it still saved developer Arkane, a former employee said.
Julien Eveillé, responsible for quality assurance Dishonored 2 and as the designer of the sequel Disgrace: Death of the Outsider,Tell computer gamer The game underperformed financially, but saved Arkane by delivering a “seal of quality” that “may be considered the most polished game in the entire Bethesda catalog.”
Eveillé said Bethesda had questioned the series' viability after disappointing sales for Dishonored 2 and Death of the Outsider.
“It's a little weird. I think when Bethesda saw those numbers, they thought, 'Okay, Skyrim sold this much. And it cost less to make than Dishonored 2.' So they're Ask questions,” he said.
“From an executive spend standpoint, it makes sense to ask the question: 'Why should we continue to work with you?' But we know that we have some kind of quality protection badge, making a game that might be considered the best of the rest of Bethesda. The most polished game in Star’s catalogue.”
This “kind of saved the studio,” Eveillé added, noting that focusing on these types of games rather than chasing trends like live-server games will be crucial to “the studio's future success.” This lineage continues into the cycle of death, Named a masterpiece by IGNfans will definitely hope The upcoming Marvel Blade There will also be such qualities.
However, it's a tale of two Arkane, as Arkane Austin was on the bandwagon when developing Redfall as a live services game. This was reportedly at the request of upper management rather than the actual developers who created it.
Redfall didn’t launch with the Arkane “quality seal”; “Boring missions, stupid enemies, and recurring technical issues,“ According to IGN 4/10 review. Bethesda owner Microsoft subsequently shuttered the studio in a devastating round of layoffs.
Ryan Dinsdale is a freelance writer for IGN. He would talk about The Witcher all day long.