Microsoft's Earthquake 2 AI prototypes inspire debate online
Blog Andrew Joseph 07 Apr , 2025 0

Microsoft creates a playable “interactive space” Earthquake II Using AI, it sparked debate online.
Discovered PC game playerthis Demo By Microsoft Recently announced the Muse and the World and Human Action Model (WHAM) AI systemand “can dynamically create game visuals and simulate player behavior in real time”, which means that semi-game environments have been generated entirely through AI and without in-game engines.
“In this real-time technology demonstration, Copilot dynamically generates game sequences inspired by the classic game Quake II,” Microsoft Explained. “You make you trigger the next AI generation moment in the game, almost like you run the original Quake II on a traditional game engine. Enjoy the experience, share your ideas and help shape the future of AI-powered gameplay experiences.
“This bite demonstration brings you into a Quake II-inspired interactive space where AI creates immersive visuals and responsive action. It’s a whole new way to interact with the game, turning cutting-edge research into a fast and compelling demo of playability.”
All of these sound It's impressive, but the demo itself is…well, not that much.
After the game award, boss Geoff Keighley shares a short video from the demo On X/Twitter, Hundreds of people responded, and there was little to say.
Microsoft has created a copy of Quake II's AI-generated replica that you can play in your browser.
“Every frame is created instantly by AI world models.”
Play here:https://t.co/wgqymdomsj pic.twitter.com/35MX5AHPBF
– Geoff Keighley (@geoffkeighley) April 5, 2025
“Man, I don’t want the future of games to be an AI-generated slope,” said one person redditor. “In some places it will be easier to use AI, and then all greedy studios will do it specifically. Human elements will be removed.
“The worst thing is that gamers will buy it. They buy skins for $100. They will buy anything you sell.”
“Microsoft boasts that they want to’ build a catalog of games that use this new AI model, and while whether the current technology will allow you to turn around at random points on a map without moving, let alone the original game, it really represents a problem with the AI and technology industry,” he said. additional other.
“Literally, I had a better experience, just imagine the game in my head.” explain Another commenter.
But not everyone can fire it so quickly.
“I don't know why everything has to be doom and melancholy.” explain A more pleasant interviewee. “This is a demonstration for a reason. It shows the possibilities for the future. It's crazy to have an AI that can create a coherent and consistent world. However, this cannot be used to create a complete game or any delightful game.
“It’s not even a product, it’s a demonstration showing how they’ve improved a few months ago.”
Epic game owner Tim Sweeney responded relatively differently:
— Tim Sweeney (@timsweeneyepic) April 5, 2025
Generative AI is one of the hottest topics in the video game and entertainment industry, and has suffered huge layoffs in recent years. It actually enjoys the content due to moral issues, rights issues, and AI efforts, which has attracted criticism from players and creators. For example, Keyword Studio tries to create experimental games internally using full AI. The game failedkeyword quotes investors, that is, AI “cannot replace talent.”
Nevertheless, this has not allowed many video game companies to use generative AI in the development of their products. Activision recently revealed the use of generating AI for some kind of Call of Duty: Black Ops 6 Assets As part of the new steam requirement, in a strong rebound on the zombie Santa loading screen.
last month, Horizon actor Ashly Burch introduces a controversial AI Aloy video that leaks onlineuse it to draw demands from compelling voice actors.
Vikki Blake is a journalist, critic, columnist and consultant. She is also a guardian, a Spartan, a quiet Hilan, a legend and a permanent chaos. Find her Bruceky.