Why You Should Play as Monster Hunter: The World Before the Wild
Blog Andrew Joseph 17 Feb , 2025 0
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As one of Steam's most booked games right now, we know Monster Hunter Wilderness It will be huge. We also know that the Savage will be the first monster hunter game for some people. While we're sure it will provide enough tutorials for newcomers, the series is undoubtedly intensive and complex, so if Wilds is the first to go in the monster hunting, you might be trying a game first Find value in. So before jumping into the huge and dangerous Monster Hunter Wilds, we really recommend checking out: 2018 Monster Hunter: World.
We don't recommend Wold because of some big narrative pairings or cliff-blocking endings that you get lost and confused when you step onto Wild's Central Plotline. We suggest it simply because Monster Hunter: World is the game with the most style and structure that resembles Wild. Playing the world is a great way to get on your own and prepare for the sometimes blunt system and game loop, the series lives and thrives.
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Why Monster Hunter: World?
If you keep up with Capcom's recent release, you're probably already asking: “I shouldn't play it.” Monster Hunter RiseIs this the latest game in the series, not back to Monster Hunter: World? “This is a valid question. But while Rise is the recent Monster Hunter (and a very good game too!), it's clear that Monster Hunter Wilds is the direct successor to the 2018 world rather than the rise in 2021.
Rise may have perfected the series' iconic gameplay with ridable mounts, high-altitude grab grab mechanics, and some other flashy tricks, but they sacrificed some of the bigger, more layered ones that the world boasts about. seamless area. You'll see that while Rise is available on every platform today, it was originally built for the Nintendo Switch and the console is more modest in specifications, informing some creative decisions. This leads to a focus on speed and smaller areas, which speeds up the hunting game loop, but loses some of the larger scope and engaging world friction. It is these elements that descend on the elements that appear to be trying to recapture and build.
Monster Hunter: Through a detailed ecosystem, the world has large areas and focuses on tracking monsters and other creatures, so the world feels like Wild’s open area’s larger blueprint is drawing on. That's why we believe the world is the ideal game for you to prepare for what is coming. Those more open areas are the light of modern Monster Hunter, which is a long stage, exciting hunting event. We hope Wild can do it all, but why wait when you can get an early, informative taste in the world?
Although it seems to be a direct successor, it is important to note that the story of Monster Hunter is not the story that this story tells. But the world’s story and the approach to campaign structure will properly set your expectations about the direction of Wild Story. You will encounter staple food organizations like the Hunter Association governing body, as well as cute rider, Palicos, all of which will appear in the wild. However, these elements will have no connection to previous (and most likely future) entries at all. Think of all of this as a Final Fantasy series, where each entry features your beard friend CID, huge behemoths, bright yellow chocobos, and other defined monsters that roam the entire land, making each entry OK Put your own seal on classic ideas.
Practice, practice, practice
Apart from a preliminary understanding of the Monster Hunter Universe and how the Wilds campaign is structured, this is the strongest case to play Monster Hunter: the most challenging battle in the game with World First. Monster Hunter Wilds' actions are About 14 weapons builteveryone has their own play style and strategy. All 14 of them are also present in Monster Hunter: World, which means you can feel comfortable in the eclectic system that manages the series’ truly unique battles. Infiltrating the world is a great way to get familiar with each weapon technique and determine which one. Whether it’s a fast and flashy double blade or a clumsy troll, each weapon in Monster Hunter is unique and requires a focus on mastery. So consider Monster Hunter: The World A Training Field where you can learn the basics of weapons and improve your level. By the time you arrive at Wilds, you will be your way to becoming a master of crafts.
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In the Monster Hunter series, your weapon is everything. You won't upgrade and gain skill points through experience or other traditional RPG mechanics. Instead, all your abilities and statistics are passed through weapons. Think of your weapon as a character level or job in a more traditional action RPG – everyone determines your role on the battlefield and how you get close to every hunt. The game world will teach you how to upgrade these weapons using parts collected from the slaughtered monsters and how to build them towards the advanced weapons on the weapon tree.
Also, the world has taught you very early on that you can’t just pound the attack button in most cases. The character's positioning and attack angle are the key to victory, not the original damage output. Understanding where the monster is inside the body The biggest impact your weapon can have is half the battle. For example, a long sword is great for cutting off monsters' tails or long attachments, while a hammer is great for hitting the enemy by trying hard enough. Knowing how best to use a specific weapon can turn the trend of any battle and provide you with success, so it is certainly worth a visit to Monster Hunter: the world and be familiar with where you can do damage to your enemies.
Your weapon is just one of the world equations, though. The slinger is a tool attached to the hunter's left arm, allowing you to use special gadgets and ammunition in combat. Learning when to shoot flashes to blind enemy monsters, or throwing away some poison knife to cause debris damage can cause battles or break the battle. Slinger returns in the wild and knowing how to play throughout the battle will take your game to the next level. You need to make slinger ammo from the ingredients you collect in your environment, so you have some idea of the world's making menus and recipes when you start using Wilds' own version.
Once you have mastered the weapons and tools of the world, you will start to strip away other layers of repetition from the Monster Hunter series. Your general game loop starts with following the Monster track, hoping to uncover the whereabouts of the beasts involved. In the process, you will use Pickaxe to mine ore, collect some honey for potion making, and find any other material at the monster location along the way. After a while, everything becomes a second nature, and having an in-depth understanding of the rhythm of each hunt would be a huge advantage.
Hunting is not about rushing in, killing quickly and moving on. Each expedition is designed to take some time, especially on the first trip. Learning how to dance with the breathing Anjanath is an alliance, rather than understanding the best equipment, can prepare for things like the bomb-style Bazelgeuse, but understanding all the different aspects of these creatures builds the foundation Knowledge. And, with Monster Hunter Wild hoping to capture the scope and scale of these adventures in a similar way, this means 2018 admission is the ideal training ground.
Also, if you need another reason to view Monster Hunter World before Wild is released, then if you import data from the world into Wilds, you can get some free Palico armor if you have data from the world at scale if you have data from the world Ice play expansion. It's a small thing, but dressing up as Parico will never get older.
While you never need to play Monster Hunter games before starting a new game, Capcom's RPG has a distinctly different animal from any other game. While developers have been working to make the learning curve easier for each new game, there are indeed many unique systems that really prepare for Monster Hunter is to play Monster Hunter. While there are many people who will find joy straight into the new game blind, there has never been a better time to try Monster Hunter: World: World and familiar with self-talking and community until the wild launch on February 28, 2025.
Jesse Vitelli is a freelance writer and publisher. He was formerly the deputy editor of Prima Games, and he has also been in Kotaku, Inverse, Game Informer, etc.